![]() It's not and incredible modeling work, but this kind of project trainning me to understand how materials/shaders/textures/ambient color/lights work together during rendering. Here is my first project made with Softimage|3D and rendered with Mental Ray 2.1 (the version delivered with SI3D 3.9.2). It's not an easy software to learn and I spend lots of time to read PDF base docs and watch old trainings tapes saved on YouTube … Oh ! And now I understand the sentence : "mades on Alias, animate on Softimage" I love this austere UI, it remains me 3D Studio R4 or Blender 0.96 (the first version I've use). Read a full list of new features in 3Delight for Softimage 4.0ĭownload a free copy of 3Delight for Softimage 4.3 weeks ago, I've install Softimage|3D "4.0" (3.9.2) and … it's really a great software not as powerfull than Maya 6.5 or even Blender 2.48 but for a 2K software, it's incredible. Previously this was capped at two CPU cores it has now been upgraded to four. Softimage was founded in 1986 by National Film Board of Canada filmmaker Daniel Langlois. A quad-core licence costs $400 a multi-core licence costs $900.ĭNA Research also provides a free licence of 3Delight to anyone wanting to test the renderer, and licensed for use in commercial work. 8.6 Softimage The following history of Softimage was extracted from corporate historical accounts. There are also three new preset physically plausible materials: two intended to mimic glass and skin, and one general-purpose dual-layer material intended to recreate metals, plastics and a range of other surfaces.įree quad-core licence for any freelancer or studioģDelight for Softimage 4.0 is available now for XSI 7.0 to Softimage 2014, running on Windows or Linux. Workflow has been simplified, with image-based lighting now supported by default, and overall performance has been improved: the developer quotes a speed boost of up to ten times on scenes with large particle clouds. The subsurface scattering and image-based lighting algorithms have also been improved, resulting in faster, less noisy renders – without the need to blur environment maps in the case of the latter. The release’s headline feature is a new “blazingly fast” path tracing rendering system.ĭNA is claiming a considerable speed boost for the technology, particularly for multi-bounce GI and complex scenes: “It is not uncommon for images to render ten times faster compared to the previous major release.”Ĭoupled with the path tracer, a new progressive rendering system means modifications to lights, materials and cameras are immediately visible in the render region, making it possible to relight a scene without reloading. A separate version of the software is available for Maya.įast path tracing and interactive rendering The renderer supports the majority of Softimage’s native features, including all of the geometry types and material nodes, and the majority of ICE features. Developer DNA Research says that version 4.0 of the renderer boosts performance on large particle clouds by up to ten times.ĭNA Research has released 3Delight for Softimage 4.0, a “major evolution” of its RenderMan-compliant production renderer, adding support for real-time relighting, and some significant performance boosts. Particle tests rendered in 3Delight for Softimage by YouTube user bareijo. Posted by Jim Thacker DNA Research releases 3Delight for Softimage 4.0
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